[GameObjectClass]
baseName = "ivmorpod"
geometryName = "ivmorpod.xsi"
cockpitName = "ivmbike_cockpit.xsi"
classLabel = "wingman"
scrapValue = 15
scrapCost = 50
customCost = 60
buildTime = 15.0
customTime = 15.0
maxHealth = 1600
maxAmmo = 1300
addAmmo = 3
unitName = "Mtr Pod"
aiName = "AttachWingman"
aiName2 = "AttachWingman"

heatSignature = 3.0
imageSignature = 1.0
radarSignature = 0.1

isAssault = 0

armorClass = N

requireCount = 2
requireName1 = "ibfactn"
requireText1 = "Build Factory"
requireName2 = "nbarmo"
requireText2 = "Build Armory"

/////// weapons ///////////////////

weaponMask = 00001
weaponHard1 = "HP_MORTAR_1"
weaponName1 = "gmortar"
weaponAssault1 = 0

//////////////////////////////////

lightHard1 = "hp_light_1"
lightName1 = "spotblue2"

[CraftClass]
rangeScan = 250.0f
periodScan = 5.0f
velocJam = 15.0f
engageRange = 100

braccelFactor = 0.05f;
strafeFactor = 0.1f;
steerFactor = 1.0f;
omegaFactor = 0.2f;
velFactor = 0.2f;

avoidSpeed = 20;
topSpeed = 22;

attackTask = "MortarBikeAttack"
subAttackTask = "MortarBikeSubAttack"

selectWaitMsg = "ivmbike04.wav"
selectAttackMsg = "ivmbike01.wav"
selectFollowMsg = "ivmbike03.wav"
selectGoMsg = "ivmbike02.wav"
selectOtherMsg = "ivmbike04.wav"

goMsg = "ivmbike05.wav"
attackMsg = "ivmbike06.wav"
followMeMsg = "ivmbike08.wav"
followMsg = "ivmbike10.wav"
repairMsg = "ivmbike09.wav"
reloadMsg = "ivmbike09.wav"
rescueMsg = "ivmbike10.wav"
recycleMsg = "ivmbike11.wav"
otherMsg = "ivmbike02.wav" 
holdMsg = "ivmbike12.wav"

user1Msg = ""  
killedMsg = "ivmbike07.wav"
diedMsg = ""

[HoverCraftClass]
velocForward = 22.0 
velocReverse = 20.0
velocStrafe = 20.0
accelThrust = 30.0 //acceleration
accelBrake = 30.0 //braking
accelDragStop = 28.0 //how fast it stops once hands are off controls
accelJump = 25.0

setAltitude = 1.0 // how high off the ground

alphaTrack = 21.0 //springs speed it rights itself [5]
alphaDamp = 8.3 //shocks [5]

pitchPitch = 0.25 //nose up [.25]
pitchThrust = 0.2 //nose down [.25]

rollStrafe = 0.15 //rolls while strafing [.25]
omegaSpin = 5.0 //spinning in place speed [4.]
omegaTurn = 1.5 //turning while moving speed [2.0]
alphaSteer = 4.8 //how fast it speeds up and slows down to steering [5.5]
rollSteer = 0.16 //rolls while steering [.4]


soundThrust = "ibike01.wav"


