[GameObjectClass]
baseName = "ivravn"
geometryName = "ivravn.xsi"
geometryScale = 1.2
cockpitName = "ivturr_cockpit.xsi"
classLabel = "wingman"
scrapValue = 10
scrapCost = 60
customCost = 65
buildTime = 15.0
customTime = 15.0
maxHealth = 2000
maxAmmo = 1100
addAmmo = 2
unitName = "attack pod"
unitIcon = "icon_ivravn.tga"
aiName = "RocketTankFriend"
aiName2 = "RocketTankEnemy"

heatSignature = 1.0
imageSignature = 2.5
radarSignature = 0.5

isAssault = 1

armorClass = N

requireCount = 2
requireName1 = "ibfactn"
requireText1 = "Build Factory"
requireName2 = "nbarmo"
requireText2 = "Build Armory"

/////// weapons ///////////////////

weaponHard1 = "HP_ROCKET_1"
weaponName1 = "gfafmsl_a"
weaponAssault1 = 1
weaponHard2 = "HP_ROCKET_2"
weaponName2 = "gfafmsl_a"
weaponAssault2 = 1
weaponHard3 = "HP_GUN_1"
weaponName3 = "gminigun_c"
weaponAssault3 = 0
weaponHard4 = "HP_GUN_2"
weaponName4 = "gminigun_c"
weaponAssault4 = 0

//////////////////////////////////

lightHard1 = "hp_light_1"
lightName1 = "spotblue2"
lightHard2 = "hp_light_2"
lightName2 = "spotblue2" 
	
[CraftClass]
rangeScan = 300.0f
periodScan = 5.0f
velocJam = 5.0f
engageRange = 210

braccelFactor = 0.05f;
strafeFactor = 0.1f;
steerFactor = 1.0f;
omegaFactor = 0.4f;
velFactor = 0.2f;

avoidSpeed = 20;
topSpeed = 29;

selectWaitMsg = "ivmisl04.wav"
selectAttackMsg = "ivmisl01.wav"
selectFollowMsg = "ivmisl03.wav"
selectGoMsg = "ivmisl02.wav"
selectOtherMsg = "ivmisl04.wav"

goMsg = "ivmisl05.wav"
attackMsg = "ivmisl06.wav"
followMeMsg = "ivmisl08.wav"
followMsg = "ivmisl03.wav"
repairMsg = "ivmisl09.wav"
reloadMsg = "ivmisl09.wav"
rescueMsg = "ivmisl10.wav"
recycleMsg = "ivmisl11.wav"
otherMsg = "ivmisl11.wav" 
holdMsg = "ivmisl12.wav"
user1Msg = ""  
killedMsg = "ivmisl07.wav"
diedMsg = ""

[HoverCraftClass]
velocForward = 29 // [35]
velocReverse = 12.0 // [10]
velocStrafe = 18.5 // [20.5]
accelThrust = 19.0 // acceleration [20.]
accelBrake = 40.0 // braking
accelDragStop = 6.0 // how fast it stops once hands are off controls [5.9]
accelJump = 15.0

setAltitude = 1.0 // how high off the ground

alphaTrack = 21.0 //springs speed it rights itself [5.]
alphaDamp = 8.0 //shocks [5.]

pitchPitch = 0.25 // nose up [.1]
pitchThrust = 0.1 // nose down [.14]

rollStrafe = 0.09 // rolls while strafing [2.]
omegaSpin = 3.0 // spinning in place speed [2.2]
omegaTurn = 3.0 // turning while moving speed [3.0]
alphaSteer = 5.5 // how fast it responds to steering [4.9]
rollSteer = 0.12 // rolls while steering [2.0]

soundThrust = "itank01h.wav"
soundTurbo = "avrckte1.wav"


