[GameObjectClass]
geometryName = "ibpgen00.xsi"
classLabel = "powerplant"
animCount = 1
animName1 = "loop"
animFile1 = "ibpgen00.xsi"
scrapCost = 30
scrapValue = 3
maxHealth = 3000
maxAmmo = 0
unitName = "Power"
heatSignature = 2.0
imageSignature = 1.0
radarSignature = 1.0
collisionRadius = 1.0
isAssault = 1

armorClass = H

requireCount = 0

provideCount = 1
provideName1 = "nbpgen"

lightHard1 = "hp_light_1"
lightName1 = "o_lblue_nf"

[BuildingClass]
soundAmbient = "ipgen01.wav"

[PoweredBuildingClass]
detectRange = 50

[Lod1]
geometryName = "ibpgenL1.xsi" ;geometry for lod1
distance = 64                    ;bsphere under 200 pixel => switch to lod1
